the MSX 2 is a 1985 revision that significantly upgrades the video processor the maximum resolution is now 512x212, sprites are up to 16 colour, hardware vertical scrolling is available, more normative bitmap and non-attribute-based tile colour modes are offered, and primitive graphics acceleration is available - the video processor can independently perform tasks such as drawing lines and filling rectangles.
This machine primarily differs from contemporaries such as the ColecoVision and Sega SC-3000 only in its sound chip The MSX standard evolved in several steps, which are reflected in greater or lesser support by emulators: